2020-11-14 02:42:45 -06:00
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let rolesourceMiner = {
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run: function(creep) {
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2022-05-16 13:27:01 -05:00
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try{
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2020-11-14 02:42:45 -06:00
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//if(Game.getObjectById(creep.memory.destsource.id)==undefined){creep.memory.destsource=undefined}
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let ignorecreeps=true
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//console.log('running sourceminer')
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let mysource=Game.getObjectById(creep.memory.destsource.id)
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2022-05-06 16:48:12 -05:00
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if ((creep.ticksToLive < 300 || creep.ticksToLive <= creep.memory.renewto) && (Game.rooms[creep.room.name].find(FIND_MY_SPAWNS, {filter: (r) =>{return ( r.store[RESOURCE_ENERGY]>200)}})) ) {
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if(creep.memory.renewto == undefined){
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creep.memory.renewto = 1200
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} else {
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if(creep.ticksToLive >= creep.memory.renewto){
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delete creep.memory.renewto
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}
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}
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creep.say('renewing')
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console.log(creep.name + ": " + creep.ticksToLive + " " + creep.memory.renewto)
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let spawn = creep.pos.findClosestByRange(FIND_MY_SPAWNS)
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if(creep.room.memory.NeedsRecharge==1 && creep.carry.energy>0){
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if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
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creep.say(creep.room.controller.ticksToDowngrade + " of " + (CONTROLLER_DOWNGRADE[creep.room.controller.level] * .2))
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creep.moveTo(creep.room.controller)
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}
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} else {
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if(spawn.renewCreep(creep) == ERR_NOT_IN_RANGE){
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creep.moveTo(spawn);
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}
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}
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} else{
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2022-05-16 13:27:01 -05:00
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try{
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creep.say('1')
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destcontainer=Game.getObjectById(creep.memory.destsource.id).pos.findInRange(FIND_STRUCTURES,1,{filter: (s) => {return (s.structureType == STRUCTURE_CONTAINER && s.store.getFreeCapacity() > 0) ;}})
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if(destcontainer == undefined || destcontainer == null){
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creep.say('2')
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console.log(creep.name + " " + destcontainer[0].id)
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creep.travelTo(destcontainer[0])
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if(creep.harvest(mysource) == ERR_NOT_IN_RANGE) {
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//let mycontainer = creep.find(FIND_STRUCTURES, {filter: (s) => {return (s.structureType == STRUCTURE_CONTAINER) ;}});
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creep.travelTo(destcontainer[0],{ignoreCreeps:ignorecreeps});
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}
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} else {
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creep.say('3')
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if(creep.harvest(mysource) == ERR_NOT_IN_RANGE) {
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//let mycontainer = creep.find(FIND_STRUCTURES, {filter: (s) => {return (s.structureType == STRUCTURE_CONTAINER) ;}});
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creep.travelTo(mysource,{ignoreCreeps:ignorecreeps});
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}
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2022-05-06 16:48:12 -05:00
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}
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2022-05-16 13:27:01 -05:00
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} catch(e){
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console.log(e)
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}
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}
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} catch(e){
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console.log(e)
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2020-11-14 02:42:45 -06:00
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}
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2022-05-16 13:27:01 -05:00
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},
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computeSourceAccessPoints: function(room, source){
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const roomTerrain = room.getTerrain();
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var accessPoints = 0;
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for(var x = -1;x<=1;x++)
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{
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for(var y = -1;y<=1;y++)
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{
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if(x==0 && y==0){continue;}
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if(roomTerrain.get(source.pos.x+x,source.pos.y+y)!=1){accessPoints++;}
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}
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}
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return accessPoints;
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},
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checkminablepositions: function(name){
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let x = this.pos.x;
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let y = this.pos.y;
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let walkable = this.room.lookForAtArea(
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LOOK_TERRAIN,
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y - 1, // top
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x - 1, // left
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y + 1, // bottom
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x + 1, // right
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true // asArray
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).filter(o => o[LOOK_TERRAIN] !== 'wall');
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return walkable.length;
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}
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2020-11-14 02:42:45 -06:00
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};
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module.exports = rolesourceMiner;
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