screeps/role.towerrecharger.js

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2016-09-15 00:30:24 -05:00
var roleTowerrecharger = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.carryCapacity > creep.carry.energy){
var container = creep.pos.findClosestByRange(FIND_STRUCTURES, {
filter: (structure) => {
return (structure.structureType == STRUCTURE_CONTAINER && structure.store[RESOURCE_ENERGY] > 1000) ;
}});
if(creep.withdraw(container,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.say("MTSC");
creep.moveTo(container);
}
} else {
var spawntarget = creep.pos.findClosestByRange(FIND_STRUCTURES, {
filter: (structure) => {
return (structure.structureType == STRUCTURE_TOWER && structure.energy < structure.energyCapacity)
}
});
if(spawntarget != undefined) {
if(creep.transfer(spawntarget, RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.say('refilling')
creep.moveTo(spawntarget);
}
} else {
creep.say('MTF')
creep.moveTo(Game.flags.Flag1);
}
}
},
spawn: function(){
var myrole='towerrecharger';
var nummyrole=2;
var myroles = _.filter(Game.creeps, (creep) => creep.memory.role == myrole);
if(myroles.length < nummyrole) {
console.log(myrole + 's: ' + myroles.length + ' Needed: ' + nummyrole);
var newName = Game.spawns['Spawn1'].createCreep([WORK,CARRY,CARRY,CARRY,MOVE,MOVE], undefined, {role: myrole});
console.log('Spawning new ' + myrole + ': ' + newName);
}
}
};
module.exports = roleTowerrecharger;