screeps/role.harvester2.js

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2016-09-15 00:30:24 -05:00
var roleHarvester2 = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.carry.energy < creep.carryCapacity) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[1]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[1]);
}
}
else {
var spawntargets = creep.room.find(FIND_STRUCTURES, {
filter: (structure) => {
return ((structure.structureType == STRUCTURE_EXTENSION || structure.structureType == STRUCTURE_SPAWN) &&structure.energy < structure.energyCapacity)
}
});
var containertargets = creep.room.find(FIND_STRUCTURES, {
filter: (structure) => {
return (structure.structureType == STRUCTURE_CONTAINER && structure.store[RESOURCE_ENERGY] < structure.storeCapacity) ;
}
});
if(spawntargets.length > 0) {
if(creep.transfer(spawntargets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(spawntargets[0]);
}
} else if (containertargets.length > 0) {
if(creep.transfer(containertargets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(containertargets[0]);
}
}else {
creep.moveTo(Game.flags.Flag1);
}
}
},
spawn: function(){
var myrole='harvester2';
var nummyrole=0;
var myroles = _.filter(Game.creeps, (creep) => creep.memory.role == myrole);
if(myroles.length < nummyrole) {
console.log(myrole + 's: ' + myroles.length + ' Needed: ' + nummyrole);
var newName = Game.spawns['Spawn1'].createCreep([WORK,CARRY,MOVE], undefined, {role: myrole});
console.log('Spawning new ' + myrole + ': ' + newName);
}
}
};
module.exports = roleHarvester2;