screeps/role.miner.js

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JavaScript
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let roleMiner = {
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run: function(creep) {
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//if(Game.getObjectById(creep.memory.destsource.id)==undefined){creep.memory.destsource=undefined}
let ignorecreeps=true
let filllevel = _.sum(creep.carry)
if(creep.memory.working && filllevel == 0) {
creep.memory.working = false;
creep.say('Gathering');
}
if(!creep.memory.working && _.sum(creep.carry) == creep.carryCapacity) {
creep.memory.working = true;
creep.say('working');
}
if(!creep.memory.working){
let mysource=Game.rooms[creep.room.name].find(FIND_MINERALS)[0]
if(creep.harvest(mysource) == ERR_NOT_IN_RANGE) {
creep.travelTo(mysource);
}
} else {
let storagetargets = creep.pos.findClosestByRange(FIND_STRUCTURES, {filter: (s) => {return ((s.structureType == STRUCTURE_STORAGE || s.structureType == STRUCTURE_CONTAINER || s.structureType == STRUCTURE_TERMINAL ) && _.sum(s.store) < s.storeCapacity) ;}});
if(storagetargets){
if(this.transferAll(creep,storagetargets) == ERR_NOT_IN_RANGE) {
creep.moveTo(storagetargets,{ignoreCreeps:ignorecreeps})
}
}
}
},
transferAll: function(creep,targetStorage){
let result = 0;
for(mat in creep.store)
{
let tempResult = creep.transfer(targetStorage,mat);
if(tempResult !== ERR_INVALID_ARGS) {result = tempResult;}
}
return result;
}
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};
module.exports = roleMiner;