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Fixed edge case in logic that caused creeps to just sit there
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e8e8d8a138
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@ -11,7 +11,7 @@ var roleHauler = {
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}
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}
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var sources = creep.room.find(FIND_DROPPED_ENERGY );
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var sources = creep.room.find(FIND_DROPPED_ENERGY );
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if(creep.memory.hauling==false){
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if(creep.memory.hauling==false){
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if(creep.pickup(sources[0]) == ERR_NOT_IN_RANGE && creep.carryCapacity/2 > creep.carry.energy) {
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if(creep.pickup(sources[0]) == ERR_NOT_IN_RANGE && creep.carryCapacity > creep.carry.energy) {
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creep.moveTo(sources[0]);
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creep.moveTo(sources[0]);
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}
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}
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}else {
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}else {
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