diff --git a/Room.Phase1.js b/Room.Phase1.js index aa3eb03..cf1f080 100644 --- a/Room.Phase1.js +++ b/Room.Phase1.js @@ -16,7 +16,7 @@ let Phase1 = { } if(Game.rooms[room].controller.ticksToDowngrade > CONTROLLER_DOWNGRADE[Game.rooms[room].controller.level]*.8){ Game.rooms[room].memory.NeedsRecharge=0 - console.log(Game.rooms[room].memory.NeedsRecharge) + console.log(room + 'needs recharge: ' + Game.rooms[room].memory.NeedsRecharge) } if(Game.flags.debug && Game.flags.debug.room == Game.rooms[room]){ console.log(room)