This commit is contained in:
dan 2020-11-17 10:33:30 -06:00
commit e1130cfe10
2 changed files with 9 additions and 0 deletions

View File

@ -44,10 +44,15 @@ let Phase1 = {
require('proc.spawning').spawnmover(room) require('proc.spawning').spawnmover(room)
} }
if((Game.rooms[room].find(FIND_MY_STRUCTURES, {filter: {structureType: STRUCTURE_EXTRACTOR}}).length > 0)&&(creepcounts["miner"] < 1 || creepcounts["miner"]==undefined)&&(Game.rooms[room].energyAvailable >= Game.rooms[room].energyCapacityAvailable)){ if((Game.rooms[room].find(FIND_MY_STRUCTURES, {filter: {structureType: STRUCTURE_EXTRACTOR}}).length > 0)&&(creepcounts["miner"] < 1 || creepcounts["miner"]==undefined)&&(Game.rooms[room].energyAvailable >= Game.rooms[room].energyCapacityAvailable)){
<<<<<<< HEAD
if(Game.rooms[room].find(FIND_MINERALS)[0].ticksToRegeneration < 1000){ if(Game.rooms[room].find(FIND_MINERALS)[0].ticksToRegeneration < 1000){
console.log("Spawning Miner in " + room) console.log("Spawning Miner in " + room)
require('proc.spawning').spawnminer(room) require('proc.spawning').spawnminer(room)
} else { if(Game.flags.debug && Game.flags.debug.room == Game.rooms[room]){console.log("Not spawning miner in " + room + ", waiting for regen")}} } else { if(Game.flags.debug && Game.flags.debug.room == Game.rooms[room]){console.log("Not spawning miner in " + room + ", waiting for regen")}}
=======
console.log("Spawning Miner in " + room)
require('proc.spawning').spawnminer(room)
>>>>>>> 1ff4251f0330951b8788d86218fc0b5a1906d5f4
} }
//require('proc.market').sellEnergy(room) //require('proc.market').sellEnergy(room)
} }

View File

@ -16,6 +16,7 @@ let roleMiner = {
if(creep.harvest(mysource) == ERR_NOT_IN_RANGE) { if(creep.harvest(mysource) == ERR_NOT_IN_RANGE) {
creep.travelTo(mysource); creep.travelTo(mysource);
} }
<<<<<<< HEAD
} else if ((creep.ticksToLive < 300 || creep.ticksToLive <= creep.memory.renewto) && (Game.rooms[creep.room.name].find(FIND_MY_SPAWNS, {filter: (r) =>{return ( r.store[RESOURCE_ENERGY]>1)}})) ) { } else if ((creep.ticksToLive < 300 || creep.ticksToLive <= creep.memory.renewto) && (Game.rooms[creep.room.name].find(FIND_MY_SPAWNS, {filter: (r) =>{return ( r.store[RESOURCE_ENERGY]>1)}})) ) {
if(creep.memory.renewto == undefined){ if(creep.memory.renewto == undefined){
creep.memory.renewto = 1200 creep.memory.renewto = 1200
@ -32,6 +33,9 @@ let roleMiner = {
creep.moveTo(spawn); creep.moveTo(spawn);
} }
} else { } else {
=======
} else {
>>>>>>> 1ff4251f0330951b8788d86218fc0b5a1906d5f4
let storagetargets = creep.pos.findClosestByRange(FIND_STRUCTURES, {filter: (s) => {return ((s.structureType == STRUCTURE_STORAGE || s.structureType == STRUCTURE_CONTAINER || s.structureType == STRUCTURE_TERMINAL || s.structureType == STRUCTURE_FACTORY ) && _.sum(s.store) < s.storeCapacity) ;}}); let storagetargets = creep.pos.findClosestByRange(FIND_STRUCTURES, {filter: (s) => {return ((s.structureType == STRUCTURE_STORAGE || s.structureType == STRUCTURE_CONTAINER || s.structureType == STRUCTURE_TERMINAL || s.structureType == STRUCTURE_FACTORY ) && _.sum(s.store) < s.storeCapacity) ;}});
if(storagetargets){ if(storagetargets){
if(this.transferAll(creep,storagetargets) == ERR_NOT_IN_RANGE) { if(this.transferAll(creep,storagetargets) == ERR_NOT_IN_RANGE) {