//'use strict'; let Phase0Worker = { run: function(creep) { let filllevel = _.sum(creep.carry) //creep.say(creep.room.memory.maphits[creep.pos.x + '-' + creep.pos.y].hits) if(creep.memory.working && filllevel == 0) { creep.memory.working = false; creep.say('Gathering'); } if(!creep.memory.working && creep.carry.energy == creep.carryCapacity) { creep.memory.working = true; creep.say('working'); } if(creep.memory.working){ if(creep.room.controller.ticksToDowngrade<3100){ if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) { creep.say('!MTRC!') creep.travelTo(creep.room.controller); } } else if(creep.room.energyAvailable < creep.room.energyCapacityAvailable ){ let spawntarget = creep.pos.findClosestByPath(FIND_STRUCTURES, {filter: (structure) => {return (((structure.structureType == STRUCTURE_EXTENSION || structure.structureType == STRUCTURE_SPAWN) && structure.energy < structure.energyCapacity))}}); if(creep.transfer(spawntarget, RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) { creep.travelTo(spawntarget); } } else { if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) { creep.say('MTRC') creep.travelTo(creep.room.controller); } } } else { let droppedenergy = creep.pos.findClosestByRange(FIND_DROPPED_RESOURCES, {filter: {resourceType: RESOURCE_ENERGY}}); if(droppedenergy == undefined){ if(Game.getObjectById(creep.memory.destsource.id)==undefined){creep.memory.destsource=undefined} let mysource=Game.getObjectById(creep.memory.destsource.id) //mysource=creep.pos.findClosestByRange( FIND_SOURCES ) if(creep.harvest(mysource) == ERR_NOT_IN_RANGE){ creep.travelTo(mysource); } } else { if(creep.pickup(droppedenergy) == ERR_NOT_IN_RANGE) { if(global.verbosity>0){ creep.say("MTDE"); } creep.travelTo(droppedenergy); } } } } }; module.exports = Phase0Worker;