let rolesourceMiner = { run: function(creep) { //if(Game.getObjectById(creep.memory.destsource.id)==undefined){creep.memory.destsource=undefined} let ignorecreeps=true //console.log('running sourceminer') let mysource=Game.getObjectById(creep.memory.destsource.id) if ((creep.ticksToLive < 300 || creep.ticksToLive <= creep.memory.renewto) && (Game.rooms[creep.room.name].find(FIND_MY_SPAWNS, {filter: (r) =>{return ( r.store[RESOURCE_ENERGY]>200)}})) ) { if(creep.memory.renewto == undefined){ creep.memory.renewto = 1200 } else { if(creep.ticksToLive >= creep.memory.renewto){ delete creep.memory.renewto } } creep.say('renewing') console.log(creep.name + ": " + creep.ticksToLive + " " + creep.memory.renewto) let spawn = creep.pos.findClosestByRange(FIND_MY_SPAWNS) if(creep.room.memory.NeedsRecharge==1 && creep.carry.energy>0){ if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) { creep.say(creep.room.controller.ticksToDowngrade + " of " + (CONTROLLER_DOWNGRADE[creep.room.controller.level] * .2)) creep.moveTo(creep.room.controller) } } else { if(spawn.renewCreep(creep) == ERR_NOT_IN_RANGE){ creep.moveTo(spawn); } } } else{ if(creep.harvest(mysource) == ERR_NOT_IN_RANGE) { creep.travelTo(mysource); } } } }; module.exports = rolesourceMiner;