let buildparts=require('bodypartbuilder') let roleTowerrecharger = { run: function(creep) { if(creep.memory.originroom === undefined){ creep.memory.originroom = creep.room.name } if(creep.memory.recharging && creep.carry.energy == 0) { creep.memory.recharging = false; creep.say('refilling'); } if(!creep.memory.recharging && creep.carry.energy == creep.carryCapacity) { creep.memory.recharging = true; creep.say('building'); } if(!creep.memory.recharging) { let container = creep.pos.findClosestByRange(FIND_STRUCTURES, { filter: (structure) => { return ((structure.structureType == STRUCTURE_CONTAINER|| structure.structureType == STRUCTURE_STORAGE) && structure.store[RESOURCE_ENERGY] > 1000) ; }}); if(creep.withdraw(container,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) { creep.say("MTSC"); creep.moveTo(container); } } else { let spawntarget = creep.pos.findClosestByRange(FIND_STRUCTURES, { filter: (structure) => { return (structure.structureType == STRUCTURE_TOWER && structure.energy < structure.energyCapacity) } }); if(spawntarget != undefined) { if(creep.transfer(spawntarget, RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) { creep.moveTo(spawntarget); } } } } }; module.exports = roleTowerrecharger;