let roleUpgrader = { run: function(creep) { if(creep.memory.originroom === undefined){ creep.memory.originroom = creep.room.name } if(creep.memory.upgrading==undefined){creep.memory.upgrading=true} if(creep.memory.upgrading && creep.carry.energy == 0) { creep.memory.upgrading = false; creep.say('harvesting'); } if(!creep.memory.upgrading && creep.carry.energy == creep.carryCapacity) { creep.memory.upgrading = true; creep.say('upgrading'); } if(creep.memory.upgrading) { if(creep.room.memory.containerstoragepercent>.6){ if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) { creep.say('MTRC') creep.moveTo(creep.room.controller); } } else { creep.moveTo(creep.room.memory.upgraderparkx,creep.room.memory.upgraderparky,creep.room.roomName) } } else { let container = creep.pos.findClosestByRange(FIND_STRUCTURES, { filter: (structure) => { return ((structure.structureType == STRUCTURE_CONTAINER|| structure.structureType == STRUCTURE_STORAGE) && structure.store[RESOURCE_ENERGY] > 0) ; }}); if(container){ if(creep.withdraw(container,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) { creep.say("MTSC"); creep.moveTo(container); } }else{ let droppedenergy = creep.room.find(FIND_DROPPED_ENERGY ); if(creep.pickup(droppedenergy[0]) == ERR_NOT_IN_RANGE) { creep.say("MTDE"); creep.moveTo(droppedenergy[0]); } } } }, spawn: function(roomname){ let myspawns=Game.rooms[roomname].find(FIND_MY_SPAWNS) let myroom = Game.rooms[roomname] for(let spawn of myspawns){ let myrole='upgrader'; let myroles = _.filter(Game.creeps, (creep) => creep.memory.role == myrole && creep.memory.originroom == roomname); console.log(myrole + 's: ' + myroles.length + ' Needed: ' + Game.rooms[roomname].memory['max'+myrole+'s']); if(myroles.length < Game.rooms[roomname].memory['max'+myrole+'s']) { let newName = spawn.createCreep([MOVE,MOVE,WORK,WORK,WORK,CARRY,CARRY,CARRY], undefined, {role: myrole}); console.log('Spawning new ' + myrole + ': ' + newName); } } } }; module.exports = roleUpgrader;