var roleRepairbot = { /** @param {Creep} creep **/ run: function(creep) { if(creep.memory.repairing == undefined){creep.memory.repairing=true} if(creep.memory.repairing && creep.carry.energy == 0) { creep.memory.repairing = false; creep.say('gathering'); } if(!creep.memory.repairing && creep.carry.energy == creep.carryCapacity) { creep.memory.repairing = true; creep.say('repairing'); } if(creep.memory.repairing==false){ var container = creep.pos.findClosestByRange(FIND_STRUCTURES, { filter: (structure) => { return (structure.structureType == STRUCTURE_CONTAINER && structure.store[RESOURCE_ENERGY] > 0) ; }}); if(creep.withdraw(container,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) { creep.say("MTSC"); creep.moveTo(container); } } else { var myclosestDamagedStructure = creep.room.find(FIND_STRUCTURES, { filter: (structure) => structure.hits < structure.hitsMax }); var closestDamagedStructure = _.first(_.sortBy(myclosestDamagedStructure, (s)=>s.hits / s.hitsMax)); var allcontainers = creep.room.find(FIND_STRUCTURES, { filter: (s) => { return ( s.structureType == STRUCTURE_CONTAINER) } }); var usedstorage=0 var mycapacity=0 for(var i=0; i < allcontainers.length;i++){ usedstorage+=_.sum(allcontainers[i].store) mycapacity+=allcontainers[i].storeCapacity } var storagepercent = usedstorage/mycapacity if(closestDamagedStructure) { if(storagepercent > .1){ console.log(creep.name + " repairing. Currently at: " + storagepercent) if(creep.repair(closestDamagedStructure) == ERR_NOT_IN_RANGE){ creep.moveTo(closestDamagedStructure)} } else { console.log(creep.name + " waiting for more storage. Currently at: " + storagepercent)} } } }, spawn: function(){ var myrole='repairbot'; var nummyrole=1; var myroles = _.filter(Game.creeps, (creep) => creep.memory.role == myrole); if(myroles.length < nummyrole) { console.log('Miners: ' + myroles.length + ' Needed: ' + nummyrole); var newName = Game.spawns['Spawn1'].createCreep([WORK,CARRY,CARRY,MOVE], undefined, {role: myrole}); console.log('Spawning new ' + myrole + ': ' + newName); } } }; module.exports = roleRepairbot;