screeps/role.builder.js
2016-09-23 00:12:42 -05:00

68 lines
2.9 KiB
JavaScript

var roleBuilder = {
run: function(creep) {
if(creep.memory.building && creep.carry.energy == 0) {
creep.memory.building = false;
creep.say('Gathering');
}
if(!creep.memory.building && creep.carry.energy == creep.carryCapacity) {
creep.memory.building = true;
creep.say('building');
}
if(creep.memory.building) {
var target = creep.pos.findClosestByRange(FIND_CONSTRUCTION_SITES);
//Check next room as well
if(target != undefined) {
if(creep.build(target) == ERR_NOT_IN_RANGE) {
creep.moveTo(target);
if(creep.fatigue<1){
creep.say("MTCS");
} else { creep.say("Tired")}
}
} else {
//console.log(creep.room.memory.builderpark)
creep.moveTo(creep.room.memory.builderparkx,creep.room.memory.builderparky,creep.room.roomName)
}
}
else {
var containers = creep.room.find(FIND_STRUCTURES, {
filter: (structure) => {return ((structure.structureType == STRUCTURE_CONTAINER|| structure.structureType == STRUCTURE_STORAGE) && structure.store[RESOURCE_ENERGY] > 0) ;}});
var allcontainers = creep.room.find(FIND_STRUCTURES, {
filter: (structure) => {
return (structure.structureType == STRUCTURE_CONTAINER ) ;
}});
var sources = creep.room.find(FIND_SOURCES);
var droppedenergy = creep.pos.findClosestByRange(FIND_DROPPED_ENERGY );
if(containers==0){
if(creep.pickup(droppedenergy) == ERR_NOT_IN_RANGE) {
creep.say("MTDE");
creep.moveTo(droppedenergy);
}
} else {
if(creep.withdraw(containers[0],RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.say("MTSC");
creep.moveTo(containers[0]);
}
}
}
},
spawn: function(roomname){
var myspawns=Game.rooms[roomname].find(FIND_MY_SPAWNS)
var myroom = Game.rooms[roomname]
for(var thisspawn in myspawns){
var spawn = myspawns[thisspawn]
var myrole='builder';
var myroles = _.filter(Game.rooms[roomname].find(FIND_MY_CREEPS), (creep) => creep.memory.role == myrole);
console.log(myrole + 's: ' + myroles.length + ' Needed: ' + Game.rooms[roomname].memory['max'+myrole+'s']);
if(myroles.length < Game.rooms[roomname].memory['max'+myrole+'s']) {
var newName = spawn.createCreep([WORK,WORK,CARRY,MOVE,MOVE], undefined, {role: myrole});
console.log('Spawning new ' + myrole + ': ' + newName);
}
}
}
};
module.exports = roleBuilder;