mirror of
https://github.com/paradizelost/screeps.git
synced 2024-11-28 19:54:01 -06:00
336 lines
16 KiB
JavaScript
336 lines
16 KiB
JavaScript
let buildparts = {
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tick: function(roomname,role) {
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Game.rooms[roomname].memory.tickssincespawn=0
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let tobuild=[]
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let myspawns=Game.rooms[roomname].find(FIND_MY_SPAWNS)
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Game.rooms[roomname].memory.CreepNum++
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let CreepName = role + "_" + roomname + "_" + (Game.rooms[roomname].memory.CreepNum)
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switch(role){
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case 'builder':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY],
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY],
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY],
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[MOVE,WORK,CARRY,CARRY]
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]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}
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}
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break;
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case 'nrbuilder':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY],
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY],
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY],
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[MOVE,WORK,CARRY]
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]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}
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}
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break;
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case 'hauler':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [
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[CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE]
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[CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE],
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[CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE],
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[CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE],
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[CARRY,CARRY,MOVE,CARRY,CARRY,MOVE],
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[CARRY,CARRY,MOVE],
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[CARRY,MOVE]
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]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}
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}
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break;
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case 'hauler3':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [
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[CARRY,CARRY,CARRY,CARRY,CARRY,CARRY,MOVE,MOVE,MOVE,MOVE],
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[CARRY,CARRY,CARRY,CARRY,CARRY,MOVE,MOVE,MOVE],
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[CARRY,CARRY,CARRY,CARRY,MOVE,MOVE],
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[CARRY,CARRY,MOVE,MOVE],
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[CARRY,MOVE]
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]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}
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}
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break;
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case 'miner':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [
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[WORK,WORK,WORK,WORK,WORK,MOVE],
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[WORK,WORK,WORK,WORK,MOVE],
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[WORK,WORK,WORK,MOVE],
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[WORK,WORK,MOVE],
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[WORK,MOVE]
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]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}}
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break;
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case 'miner2':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [
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[WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,MOVE,MOVE],
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[WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,MOVE,MOVE],
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[WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,MOVE,MOVE],
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[WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,MOVE,MOVE],
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[WORK,WORK,WORK,WORK,WORK,WORK,WORK,WORK,MOVE,MOVE],
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[WORK,WORK,WORK,WORK,WORK,WORK,WORK,MOVE,MOVE],
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[WORK,WORK,WORK,WORK,WORK,WORK,MOVE,MOVE],
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[WORK,WORK,WORK,WORK,WORK,MOVE],
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[WORK,WORK,WORK,WORK,MOVE],
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[WORK,WORK,WORK,MOVE],
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[WORK,WORK,MOVE],
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[WORK,MOVE]
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]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}}
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break;
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case 'nrminer':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [
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[WORK,WORK,WORK,WORK,WORK,MOVE],
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[WORK,WORK,WORK,WORK,MOVE],
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[WORK,WORK,WORK,MOVE],
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[WORK,WORK,MOVE],
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[WORK,MOVE]
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]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}}
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break;
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case 'hauler2':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [
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[CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE]
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[CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE],
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[CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE],
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[CARRY,CARRY,MOVE,CARRY,CARRY,MOVE,CARRY,CARRY,MOVE],
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[CARRY,CARRY,MOVE,CARRY,CARRY,MOVE],
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[CARRY,CARRY,MOVE],
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[CARRY,MOVE]
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]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}}
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break;
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case 'towerrecharger':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [[CARRY,CARRY,CARRY,MOVE,MOVE]]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}}
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break;
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case 'repairbot':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [
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[WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE]//RCL3
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[WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE],
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[WORK,CARRY,MOVE,WORK,CARRY,MOVE],
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[WORK,CARRY,MOVE]
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]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}}
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break;
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case 'upgrader':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY],//RCL8
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY],//RCL7
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY],//RCL6
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY],//RCL5
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY],//RCL4
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY,MOVE,WORK,CARRY],//RCL3
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[MOVE,WORK,CARRY,MOVE,WORK,CARRY],//RCL2
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[MOVE,WORK,CARRY]//RCL1
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]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}}
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break;
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case 'warrior':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [
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[ATTACK,ATTACK,RANGED_ATTACK,RANGED_ATTACK,MOVE,MOVE],
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[ATTACK,ATTACK,RANGED_ATTACK,MOVE]
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]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}}
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break;
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case 'claimer':
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for(let spawn of myspawns){
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if(!spawn.spawning){
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for(let totry of [
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[CLAIM,CLAIM,CLAIM,CLAIM,CLAIM,MOVE,MOVE],
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[CLAIM,MOVE]
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]){
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let ispossible = spawn.canCreateCreep(totry)
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if(ispossible==OK){
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tobuild=totry
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break;
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}
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}
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console.log(tobuild)
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let newcreep = spawn.createCreep(tobuild,CreepName,{role:role})
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console.log('Spawning new ' + role + ': ' + newcreep );
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}}
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break;
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default:
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console.log('no match')
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}
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},
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designCreep: function(availableCost,arrParts)
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{
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var bodyPartArray = [];
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var arrCosts = [];
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for(var i = 0;i<arrParts.length;i++)
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{
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arrCosts.push(BODYPART_COST[arrParts[i]]);
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}
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var partCounter = 0;
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var currentCost = 0;
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while(true)
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{
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var nextPartType = partCounter%arrParts.length;
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partCounter++;
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if(currentCost+arrCosts[nextPartType] <= availableCost && partCounter<=50)
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{
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bodyPartArray.push(arrParts[nextPartType]);currentCost+=arrCosts[nextPartType];
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}
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else
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{
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if(bodyPartArray.length<arrParts.length)
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{
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console.log("Insufficient funds for functional creep");
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return [];
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}
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return bodyPartArray;
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}
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}
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},
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};
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module.exports = buildparts; |