mirror of
https://github.com/paradizelost/screeps.git
synced 2024-11-28 19:54:01 -06:00
123 lines
6.8 KiB
JavaScript
123 lines
6.8 KiB
JavaScript
//'use strict';
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let Phase1Worker = {
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run: function(creep) {
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let ignorecreeps=true
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if(creep.memory.lastpos==undefined || creep.memory.timeatpos==undefined){
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creep.memory.lastpos = creep.pos
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creep.memory.timeatpos = 0
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}
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if(creep.memory.assignedroom==undefined){
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creep.memory.assignedroom=creep.room.name
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}
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let lastpos = _.create(RoomPosition.prototype, creep.memory.lastpos)
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if(creep.pos.isEqualTo(lastpos)){
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creep.memory.timeatpos = creep.memory.timeatpos+1
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if(creep.memory.timeatpos>2){
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//console.log(creep.name + " " + creep.memory.timeatpos)
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ignorecreeps=false
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} else { }
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} else { creep.memory.timeatpos=0}
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let road = creep.pos.lookFor(LOOK_STRUCTURES);
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let filllevel = _.sum(creep.carry)
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if(creep.memory.working && filllevel == 0) {
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creep.memory.working = false;
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creep.say('Gathering');
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}
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if(!creep.memory.working && creep.carry.energy == creep.carryCapacity) {
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creep.memory.working = true;
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creep.say('working');
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}
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if(creep.memory.working){
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let look=creep.pos.lookFor(LOOK_STRUCTURES)
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let storagetargets = creep.pos.findClosestByRange(FIND_STRUCTURES, {filter: (s) => {return ((s.structureType == STRUCTURE_STORAGE || s.structureType == STRUCTURE_CONTAINER || s.structureType == STRUCTURE_TERMINAL ) && _.sum(s.store) < s.storeCapacity) ;}});
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if(creep.room.memory.NeedsRecharge==1){
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if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
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creep.say(creep.room.controller.ticksToDowngrade + " of " + CONTROLLER_DOWNGRADE[creep.room.controller.level] * .2)
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creep.moveTo(creep.room.controller)
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}
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} else if((creep.pos.findClosestByPath(FIND_STRUCTURES, {filter: (s) => {return ((([STRUCTURE_SPAWN, STRUCTURE_EXTENSION, STRUCTURE_TOWER].includes(s.structureType)) && s.energy < s.energyCapacity))}}))&& (creep.room.memory.movercount<1||creep.room.memory.movercount==undefined)){
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let spawntarget = creep.pos.findClosestByPath(FIND_STRUCTURES, {filter: (s) => {return (((s.structureType == STRUCTURE_EXTENSION || s.structureType == STRUCTURE_SPAWN || s.structureType == STRUCTURE_TOWER) && s.energy < s.energyCapacity))}});
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if(creep.transfer(spawntarget, RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
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creep.moveTo(spawntarget,{ignoreCreeps:ignorecreeps})
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}
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} else if(creep.pos.findClosestByPath(FIND_STRUCTURES, {filter: (s) => {return ((([STRUCTURE_RAMPART].includes(s.structureType)) && s.hits < 20000))}})){
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let ramparttarget = creep.pos.findClosestByPath(FIND_STRUCTURES, {filter: (s) => {return (((s.structureType == STRUCTURE_RAMPART) && s.hits < s.hitsMax))}});
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if(creep.repair(ramparttarget) == ERR_NOT_IN_RANGE) {
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creep.moveTo(ramparttarget,{ignoreCreeps:ignorecreeps})
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}
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} else if(creep.pos.findClosestByRange(FIND_CONSTRUCTION_SITES)){
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target = creep.pos.findClosestByRange(FIND_CONSTRUCTION_SITES)
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if(creep.build(target) == ERR_NOT_IN_RANGE) {
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if (road.length > 0) {creep.repair(road);}
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creep.moveTo(target,{ignoreCreeps:ignorecreeps})
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}
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} else if(storagetargets){
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if(creep.transfer(storagetargets, RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
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if (road.length > 0) {creep.repair(road);}
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creep.moveTo(storagetargets,{ignoreCreeps:ignorecreeps})
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}
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}else {
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if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
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creep.say('MTRC')
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if (road.length > 0) {creep.repair(road);}
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creep.moveTo(Game.rooms[creep.memory.assignedroom].controller,{ignoreCreeps:ignorecreeps})
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}
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}
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} else if ((creep.ticksToLive < 300 || creep.ticksToLive <= creep.memory.renewto) && (Game.rooms[creep.room.name].find(FIND_MY_SPAWNS, {filter: (r) =>{return ( r.store[RESOURCE_ENERGY]>200)}})) ) {
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if(creep.memory.renewto == undefined){
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creep.memory.renewto = 1200
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} else {
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if(creep.ticksToLive >= creep.memory.renewto){
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delete creep.memory.renewto
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}
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}
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creep.say('renewing')
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console.log(creep.name + ": " + creep.ticksToLive + " " + creep.memory.renewto)
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let spawn = creep.pos.findClosestByRange(FIND_MY_SPAWNS)
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if(creep.room.memory.NeedsRecharge==1 && creep.carry.energy>0){
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if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
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creep.say(creep.room.controller.ticksToDowngrade + " of " + (CONTROLLER_DOWNGRADE[creep.room.controller.level] * .2))
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creep.moveTo(creep.room.controller)
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}
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} else {
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if(spawn.renewCreep(creep) == ERR_NOT_IN_RANGE){
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creep.moveTo(spawn);
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}
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}
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} else {
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let droppedenergy = creep.pos.findClosestByRange(FIND_DROPPED_RESOURCES, {filter: (r) =>{return ( r.resourceType==RESOURCE_ENERGY&& r.amount>200)}});
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let tombstone = creep.pos.findClosestByRange(FIND_TOMBSTONES, {filter: (r) =>{return ( r.store[RESOURCE_ENERGY]>200)}});
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//console.log(tombstones)
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if((droppedenergy == undefined) && (tombstone==undefined)){
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if(Game.getObjectById(creep.memory.destsource.id)==undefined){creep.memory.destsource=undefined}
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let mysource=Game.getObjectById(creep.memory.destsource.id)
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if(creep.harvest(mysource) == ERR_NOT_IN_RANGE){
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creep.moveTo(mysource,{ignoreCreeps:ignorecreeps})
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}
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} else {
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if(droppedenergy){
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if(creep.pickup(droppedenergy) == ERR_NOT_IN_RANGE) {
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if(global.verbosity>0){
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creep.say("MTDE");
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}
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creep.moveTo(droppedenergy,{ignoreCreeps:ignorecreeps})
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}
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} else {
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if(creep.withdraw(tombstone,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
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if(global.verbosity>0){
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creep.say("MTTS");
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}
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creep.moveTo(tombstone.pos,{ignoreCreeps:ignorecreeps})
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}
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}
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}
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}
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creep.memory.lastpos=creep.pos
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}
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};
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module.exports = Phase1Worker;
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