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https://github.com/paradizelost/screeps.git
synced 2024-11-25 02:14:44 -06:00
42 lines
1.7 KiB
JavaScript
42 lines
1.7 KiB
JavaScript
var roleHauler2 = {
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/** @param {Creep} creep **/
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run: function(creep) {
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if(creep.carryCapacity > creep.carry.energy){
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var container = creep.pos.findClosestByRange(FIND_STRUCTURES, {
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filter: (structure) => {
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return (structure.structureType == STRUCTURE_CONTAINER && structure.store[RESOURCE_ENERGY] > 0) ;
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}});
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if(creep.withdraw(container,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
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creep.say("MTSC");
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creep.moveTo(container);
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}
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} else {
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var spawntarget = creep.pos.findClosestByRange(FIND_STRUCTURES, {
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filter: (structure) => {
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return ((structure.structureType == STRUCTURE_EXTENSION || structure.structureType == STRUCTURE_SPAWN) &&structure.energy < structure.energyCapacity)
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}
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});
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if(spawntarget != undefined) {
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if(creep.transfer(spawntarget, RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
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creep.say('refilling')
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creep.moveTo(spawntarget);
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}
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} else {
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creep.say('MTF')
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creep.moveTo(Game.flags.Flag1);
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}
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}
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},
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spawn: function(){
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var myrole='hauler2';
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var nummyrole=1;
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var myroles = _.filter(Game.creeps, (creep) => creep.memory.role == myrole);
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if(myroles.length < nummyrole) {
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console.log(myrole + 's: ' + myroles.length + ' Needed: ' + nummyrole);
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var newName = Game.spawns['Spawn1'].createCreep([MOVE,CARRY], undefined, {role: myrole});
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console.log('Spawning new ' + myrole + ': ' + newName);
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}
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}
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};
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module.exports = roleHauler2; |