2017-06-06 13:17:26 -05:00
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let rolenrBuilder = {
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run: function(creep) {
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if(creep.memory.building && creep.carry.energy == 0) {
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creep.memory.building = false;
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creep.say('Gathering');
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}
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if(!creep.memory.building && creep.carry.energy == creep.carryCapacity) {
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creep.memory.building = true;
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creep.say('building');
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}
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2017-07-13 23:24:42 -05:00
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if(Game.flags.nrbuild.pos.isEqualTo(creep.pos) && creep.room == Game.flags.nrbuild.room){
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2017-06-06 13:17:26 -05:00
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if(creep.memory.originroom === undefined){
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creep.memory.originroom = creep.room.name
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creep.memory.role = 'builder'
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}
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if(creep.memory.building) {
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if(creep.memory.buildsite==undefined|| Game.getObjectById(creep.memory.buildsite.id) == undefined){
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creep.memory.buildsite = creep.room.find(FIND_CONSTRUCTION_SITES)[0];
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}
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let target = Game.getObjectById(creep.memory.buildsite.id)
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if(target) {
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if(creep.build(target) == ERR_NOT_IN_RANGE) {
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creep.moveTo(target);
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if(creep.fatigue<1){
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creep.say("MTCS");
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} else { creep.say("Tired")}
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}
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} else {
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creep.say('parking')
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creep.moveTo(creep.room.memory.builderparkx,creep.room.memory.builderparky,creep.room.roomName)
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}
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}
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else {
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let containers =creep.room.find(FIND_STRUCTURES, {
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filter: (structure) => {return ((structure.structureType == STRUCTURE_CONTAINER|| structure.structureType == STRUCTURE_STORAGE) && structure.store[RESOURCE_ENERGY] > 0) ;}});
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let allcontainers = creep.room.find(FIND_STRUCTURES, {
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filter: (structure) => {
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return (structure.structureType == STRUCTURE_CONTAINER || structure.structureType == STRUCTURE_STORAGE ) ;
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}});
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let droppedenergy = creep.pos.findClosestByRange(FIND_DROPPED_RESOURCES, {filter: {resourceType: RESOURCE_ENERGY}});
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if(containers.length==0){
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if(creep.pickup(droppedenergy) == ERR_NOT_IN_RANGE) {
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creep.say("MTDE");
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creep.moveTo(droppedenergy);
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}
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} else {
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if(creep.withdraw(containers[0],RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
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creep.say("MTSC");
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creep.moveTo(containers[0]);
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}
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}
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}
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} else {
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creep.moveTo(Game.flags.nrbuild)
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}
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}
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};
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module.exports = rolenrBuilder;
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