Mining Changes

This commit is contained in:
Dan Hamik 2022-05-16 13:27:01 -05:00
parent aa2d7fdfce
commit 36c253fa36
3 changed files with 86 additions and 54 deletions

View File

@ -71,52 +71,13 @@ let mover={
} }
} else { } else {
if(filllevel < creep.carryCapacity){ if(filllevel < creep.carryCapacity){
/*
let nearestcontainer = creep.pos.findClosestByRange(FIND_STRUCTURES, {filter: (s) => {return ((s.structureType == STRUCTURE_CONTAINER ) && s.store.getUsedCapacity('energy') >= 10) ;}});
if(creep.room.terminal){
let terminal = creep.room.terminal
let terminalenergy= terminal.store.getUsedCapacity('energy')
}
if(creep.room.storage){
let storage = creep.room.storage
let storageenergy=storage.store.getUsedCapacity('energy')
}
//console.log("Storage: " + storage.store.getUsedCapacity('energy'))
//console.log("Container: " + nearestcontainer.store.getUsedCapacity('energy')
try{
if(nearestcontainer == null){
}else {
storagetarget = nearestcontainer
}
}catch{
if(storageenergy > 0){
storagetarget = storage
} else if ( terminalenergy > 0) {
storagetarget = terminal
} else {
console.log("we're out of energy!")
storagetarget=storage
}
}*/
let storagetarget = creep.pos.findClosestByRange(FIND_STRUCTURES, {filter: (s) => {return ((s.structureType == STRUCTURE_CONTAINER) && s.store.getUsedCapacity('energy') >= 1000) ;}}); let storagetarget = creep.pos.findClosestByRange(FIND_STRUCTURES, {filter: (s) => {return ((s.structureType == STRUCTURE_CONTAINER) && s.store.getUsedCapacity('energy') >= 1000) ;}});
let droppedenergy = creep.pos.findClosestByRange(FIND_DROPPED_RESOURCES, {filter: (r) =>{return ( r.resourceType==RESOURCE_ENERGY&& r.amount>10)}}); let droppedenergy = creep.pos.findClosestByRange(FIND_DROPPED_RESOURCES, {filter: (r) =>{return ( r.resourceType==RESOURCE_ENERGY&& r.amount>10)}});
let tombstone = creep.pos.findClosestByRange(FIND_TOMBSTONES, {filter: (r) =>{return ( r.store[RESOURCE_ENERGY]>200)}}); let tombstone = creep.pos.findClosestByRange(FIND_TOMBSTONES, {filter: (r) =>{return ( r.store[RESOURCE_ENERGY]>200)}});
let ruins=creep.pos.findClosestByRange(FIND_RUINS, {filter: ruin => ruin.store.getUsedCapacity(RESOURCE_ENERGY) > 0}); let ruins=creep.pos.findClosestByRange(FIND_RUINS, {filter: ruin => ruin.store.getUsedCapacity(RESOURCE_ENERGY) > 0});
if((droppedenergy == undefined) && (tombstone==undefined) && (ruins==undefined)){ console.log(creep.room.name + " " + creep.name + " " + creep.room.energyAvailable+":"+ creep.room.energyCapacityAvailable )
/*try{ if(creep.room.energyAvailable < creep.room.energyCapacityAvailable || ((droppedenergy == undefined) && (tombstone==undefined) && (ruins==undefined))){
// console.log(storagetarget.store.getUsedCapacity('energy')/storagetarget.store.getCapacity())
if(storagetarget.store.getUsedCapacity('energy')< 1000 && (storagetarget.store.getUsedCapacity('energy')/storagetarget.store.getCapacity() < .5 )){
//console.log("too much crap")
//console.log(storagetarget.store.getUsedCapacity())
//creep.travelTo(storagetarget);
}
} catch(e) {
console.log("oops" + e)
}*/
// creep.say('2')
//creep.say(storagetarget)
if(storagetarget===undefined||storagetarget==null){ if(storagetarget===undefined||storagetarget==null){
creep.say('finding storage') creep.say('finding storage')
storagetarget=creep.pos.findClosestByRange(FIND_STRUCTURES, {filter: (s) => {return ((s.structureType == STRUCTURE_STORAGE) && s.store.getUsedCapacity('energy') >= 10) ;}}); storagetarget=creep.pos.findClosestByRange(FIND_STRUCTURES, {filter: (s) => {return ((s.structureType == STRUCTURE_STORAGE) && s.store.getUsedCapacity('energy') >= 10) ;}});
@ -125,10 +86,9 @@ let mover={
} }
} }
if(creep.withdraw(storagetarget,RESOURCE_ENERGY)== ERR_NOT_IN_RANGE) { if(creep.withdraw(storagetarget,RESOURCE_ENERGY)== ERR_NOT_IN_RANGE) {
creep.say('Getting Energy') creep.say('GEST')
creep.travelTo(storagetarget); creep.travelTo(storagetarget);
} }
//creep.memory.pulledenergyfrom=storagetarget
} else { } else {
if(ruins){ if(ruins){
if(creep.withdraw(ruins,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) { if(creep.withdraw(ruins,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {

View File

@ -33,7 +33,7 @@ let Phase1Worker = {
if(creep.memory.working){ if(creep.memory.working){
let look=creep.pos.lookFor(LOOK_STRUCTURES) let look=creep.pos.lookFor(LOOK_STRUCTURES)
let storagetargets = creep.pos.findClosestByRange(FIND_STRUCTURES, {filter: (s) => {return ((s.structureType == STRUCTURE_STORAGE || s.structureType == STRUCTURE_CONTAINER || s.structureType == STRUCTURE_TERMINAL ) && _.sum(s.store) < s.store.getCapacity()) ;}}); let storagetargets = creep.pos.findClosestByRange(FIND_STRUCTURES, {filter: (s) => {return ((s.structureType == STRUCTURE_STORAGE || s.structureType == STRUCTURE_TERMINAL ) && _.sum(s.store) < s.store.getCapacity()) ;}});
if(creep.room.memory.NeedsRecharge==1){ if(creep.room.memory.NeedsRecharge==1){
if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) { if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
creep.say(creep.room.controller.ticksToDowngrade + " of " + CONTROLLER_DOWNGRADE[creep.room.controller.level] * .2) creep.say(creep.room.controller.ticksToDowngrade + " of " + CONTROLLER_DOWNGRADE[creep.room.controller.level] * .2)
@ -97,8 +97,10 @@ let Phase1Worker = {
} else { } else {
let droppedenergy = creep.pos.findClosestByRange(FIND_DROPPED_RESOURCES, {filter: (r) =>{return ( r.resourceType==RESOURCE_ENERGY&& r.amount>200)}}); let droppedenergy = creep.pos.findClosestByRange(FIND_DROPPED_RESOURCES, {filter: (r) =>{return ( r.resourceType==RESOURCE_ENERGY&& r.amount>200)}});
let tombstone = creep.pos.findClosestByRange(FIND_TOMBSTONES, {filter: (r) =>{return ( r.store[RESOURCE_ENERGY]>200)}}); let tombstone = creep.pos.findClosestByRange(FIND_TOMBSTONES, {filter: (r) =>{return ( r.store[RESOURCE_ENERGY]>200)}});
let ruins=creep.pos.findClosestByRange(FIND_RUINS, {filter: ruin => ruin.store.getUsedCapacity(RESOURCE_ENERGY) > 0});
let spawn= creep.pos.findClosestByPath(FIND_STRUCTURES, {filter: (s) => {return ( s.structureType == STRUCTURE_SPAWN)}});
//console.log(tombstone) //console.log(tombstone)
if((droppedenergy == undefined || droppedenergy==null) && (tombstone==undefined || tombstone==null)){ if((droppedenergy == undefined || droppedenergy==null) && (tombstone==undefined || tombstone==null) && (spawn!=undefined || spawn!=null) && (ruins==undefined || ruins==null)){
creep.say("1") creep.say("1")
if(Game.getObjectById(creep.memory.destsource.id)==undefined){creep.memory.destsource=undefined} if(Game.getObjectById(creep.memory.destsource.id)==undefined){creep.memory.destsource=undefined}
let mysource=Game.getObjectById(creep.memory.destsource.id) let mysource=Game.getObjectById(creep.memory.destsource.id)
@ -117,10 +119,12 @@ let Phase1Worker = {
} }
} }
//console.log(Game.getObjectById(storagetarget.id)) //console.log(Game.getObjectById(storagetarget.id))
if((storagetarget != undefined || storagetarget != null) && creep.withdraw(storagetarget,RESOURCE_ENERGY)== ERR_NOT_IN_RANGE) { if((storagetarget != undefined || storagetarget != null)){
if( creep.withdraw(storagetarget,RESOURCE_ENERGY)== ERR_NOT_IN_RANGE){
creep.say('3') creep.say('3')
//creep.say('Getting Energy') //creep.say('Getting Energy')
creep.travelTo(storagetarget); creep.travelTo(storagetarget);
}
} else { } else {
if(creep.harvest(mysource) == ERR_NOT_IN_RANGE){ if(creep.harvest(mysource) == ERR_NOT_IN_RANGE){
creep.moveTo(mysource,{ignoreCreeps:ignorecreeps}) creep.moveTo(mysource,{ignoreCreeps:ignorecreeps})
@ -143,13 +147,32 @@ let Phase1Worker = {
} }
creep.moveTo(droppedenergy,{ignoreCreeps:ignorecreeps}) creep.moveTo(droppedenergy,{ignoreCreeps:ignorecreeps})
} }
} else { } else if (tombstone) {
if(creep.withdraw(tombstone,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) { if(creep.withdraw(tombstone,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
if(global.verbosity>0){ if(global.verbosity>0){
creep.say("MTTS"); creep.say("MTTS");
} }
creep.moveTo(tombstone.pos,{ignoreCreeps:ignorecreeps}) creep.moveTo(tombstone.pos,{ignoreCreeps:ignorecreeps})
} }
} else if (ruins){
if(creep.withdraw(ruins,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
if(global.verbosity>0){
creep.say("MTTS");
}
creep.moveTo(ruins,{ignoreCreeps:ignorecreeps})
}
} else if(spawn==null || spawn==undefined){
storagetarget=creep.pos.findClosestByRange(FIND_STRUCTURES, {filter: (s) => {return ((s.structureType == STRUCTURE_STORAGE)) ;}});
if(storagetarget){
if(creep.withdraw(storagetarget,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
if(global.verbosity>0){
creep.say("MTTS");
}
creep.moveTo(storagetarget,{ignoreCreeps:ignorecreeps})
}
}
} else {
creep.say("IDK")
} }
} }
} }

View File

@ -1,5 +1,6 @@
let rolesourceMiner = { let rolesourceMiner = {
run: function(creep) { run: function(creep) {
try{
//if(Game.getObjectById(creep.memory.destsource.id)==undefined){creep.memory.destsource=undefined} //if(Game.getObjectById(creep.memory.destsource.id)==undefined){creep.memory.destsource=undefined}
let ignorecreeps=true let ignorecreeps=true
//console.log('running sourceminer') //console.log('running sourceminer')
@ -26,10 +27,58 @@ let rolesourceMiner = {
} }
} }
} else{ } else{
try{
creep.say('1')
destcontainer=Game.getObjectById(creep.memory.destsource.id).pos.findInRange(FIND_STRUCTURES,1,{filter: (s) => {return (s.structureType == STRUCTURE_CONTAINER && s.store.getFreeCapacity() > 0) ;}})
if(destcontainer == undefined || destcontainer == null){
creep.say('2')
console.log(creep.name + " " + destcontainer[0].id)
creep.travelTo(destcontainer[0])
if(creep.harvest(mysource) == ERR_NOT_IN_RANGE) { if(creep.harvest(mysource) == ERR_NOT_IN_RANGE) {
creep.travelTo(mysource); //let mycontainer = creep.find(FIND_STRUCTURES, {filter: (s) => {return (s.structureType == STRUCTURE_CONTAINER) ;}});
creep.travelTo(destcontainer[0],{ignoreCreeps:ignorecreeps});
}
} else {
creep.say('3')
if(creep.harvest(mysource) == ERR_NOT_IN_RANGE) {
//let mycontainer = creep.find(FIND_STRUCTURES, {filter: (s) => {return (s.structureType == STRUCTURE_CONTAINER) ;}});
creep.travelTo(mysource,{ignoreCreeps:ignorecreeps});
} }
} }
} catch(e){
console.log(e)
}
}
} catch(e){
console.log(e)
}
},
computeSourceAccessPoints: function(room, source){
const roomTerrain = room.getTerrain();
var accessPoints = 0;
for(var x = -1;x<=1;x++)
{
for(var y = -1;y<=1;y++)
{
if(x==0 && y==0){continue;}
if(roomTerrain.get(source.pos.x+x,source.pos.y+y)!=1){accessPoints++;}
}
}
return accessPoints;
},
checkminablepositions: function(name){
let x = this.pos.x;
let y = this.pos.y;
let walkable = this.room.lookForAtArea(
LOOK_TERRAIN,
y - 1, // top
x - 1, // left
y + 1, // bottom
x + 1, // right
true // asArray
).filter(o => o[LOOK_TERRAIN] !== 'wall');
return walkable.length;
} }
}; };
module.exports = rolesourceMiner; module.exports = rolesourceMiner;