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2022-05-11 08:40:08 -05:00
assignsources.js Adding source miners for rooms with low access to sources. 2020-11-14 02:42:45 -06:00
bodypartbuilder.js Try to fix movers 2020-11-30 03:41:26 -06:00
Empire.js adding ability to pass roomnames or not as appropriate 2022-05-11 08:40:08 -05:00
flag.claim.js catch up 2022-04-26 23:41:43 -05:00
flag.debug.js Resync with system 2020-11-09 19:31:39 -06:00
flag.protect.js Resync with system 2020-11-09 19:31:39 -06:00
main.js Mining/Storage tweaks 2022-05-04 08:30:12 -05:00
NOTES.js Resync with system 2020-11-09 19:31:39 -06:00
proc.creepfunctions.js adding ability to pass roomnames or not as appropriate 2022-05-11 08:40:08 -05:00
proc.market.js get market working for all mineral types 2022-04-28 14:21:40 -05:00
proc.spawning.js adding ability to pass roomnames or not as appropriate 2022-05-11 08:40:08 -05:00
role.claimer.js Resync with system 2020-11-09 19:31:39 -06:00
role.miner.js get market working for all mineral types 2022-04-28 14:21:40 -05:00
role.mineralmover.js get market working for all mineral types 2022-04-28 14:21:40 -05:00
role.mover.js pull from ruins on room init, minor tweaks 2022-05-09 17:03:12 -05:00
role.nrworker.js Changes to road making rules 2020-11-10 01:29:27 -06:00
role.phase0worker.js . 2022-05-09 17:03:22 -05:00
role.phase1worker.js . 2022-05-09 17:03:22 -05:00
role.sourceminer.js spin up changes and add ruin gathering 2022-05-06 16:48:12 -05:00
role.warrior.js Fixup 2020-11-17 11:47:15 -06:00
Room.Phase0.js Resync with system 2020-11-09 19:31:39 -06:00
Room.Phase1.js . 2022-05-09 17:03:22 -05:00
RoomInit.js spin up changes and add ruin gathering 2022-05-06 16:48:12 -05:00
Run.Tower.js Resync with system 2020-11-09 19:31:39 -06:00
todos.js Changes to use recharge 2020-11-17 10:30:13 -06:00
Traveler.js Resync with system 2020-11-09 19:31:39 -06:00