screeps/role.hauler2.js

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let buildparts=require('bodypartbuilder')
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let roleHauler2 = {
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run: function(creep) {
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if(creep.memory.originroom === undefined){
creep.memory.originroom = creep.room.name
}
if(creep.memory.hauling == undefined){creep.memory.hauling=false}
if(creep.memory.hauling && creep.carry.energy == 0) {
creep.memory.hauling = false;
creep.say('gathering');
}
if(!creep.memory.hauling && creep.carry.energy == creep.carryCapacity) {
creep.memory.hauling = true;
creep.say('hauling');
}
if(creep.memory.hauling==false){
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if(creep.carryCapacity > creep.carry.energy){
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let container = creep.pos.findClosestByRange(FIND_STRUCTURES, {
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filter: (structure) => {
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return ((structure.structureType == STRUCTURE_CONTAINER|| structure.structureType == STRUCTURE_STORAGE) && structure.store[RESOURCE_ENERGY] > 0) ;
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}});
if(creep.withdraw(container,RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.say("MTSC");
creep.moveTo(container);
}
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}
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} else {
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let spawntarget = creep.pos.findClosestByRange(FIND_STRUCTURES, {
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filter: (structure) => {
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return ((structure.structureType == STRUCTURE_EXTENSION || structure.structureType == STRUCTURE_SPAWN) && structure.energy < structure.energyCapacity)
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}
});
if(spawntarget != undefined) {
if(creep.transfer(spawntarget, RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.say('refilling')
creep.moveTo(spawntarget);
}
} else {
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creep.say('NTD');
creep.moveTo(creep.room.memory.hauler2parkx,creep.room.memory.hauler2parky,creep.room.roomName)
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}
}
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}
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};
module.exports = roleHauler2;